51st State: Master Set: Die Sucher

Die Städte dieser „neuen” Welt bestehen nur noch aus einem Skelett von Ruinen. Für viele sind diese Ruinen nur Schutt und Asche. Aber für Die Sucher sind sie so viel mehr: Versteck und Unterschlupf zugleich. Ein Fundus für alte Konserven, Kleidung und längst vergangene Schätze. Könnt ihr die Sucher für euch gewinnen und mit ihnen eure Fraktion zu neuem Glanz verhelfen?
Die Sucher-Erweiterung bietet ein brandneues Set von 50 Karten, mit denen ihr noch mehr Abwechslung in eure Partien bringt: Mit neuen Fähigkeiten und 3 neuen Spielmechaniken wird euch 51st State erneut herausfordern!
Inhalt:
- 50 Karten (Format: 63x88mm):
44 Karten "Die Sucher"
6 gelbe Kontaktkarten
- 1 Anleitung
Availability: several dozen
51st State: Master Set: Moloch

The Moloch State Pack is a new set of cards you can use during your games of 51st State: Complete Master Set. Set up the base game as usual with the following changes and additions: shuffle all 27 cards of the Moloch set together with the 88 cards of the Base Set to prepare your deck for the game, then shuffle the Machine cards to create the Machine deck. You also choose a difficulty that you face for the game ahead.
1-4 players | 60- 90 min | Age: 14+
Authors: Joanna Kijanka
If you are in USA or Canada please go to Portal Games US Store.
Availability: dozen
51st State: Master Set: Moloch DE

Das Moloch State Pack ist ein neuer Kartensatz, den Sie während Ihrer Spiele im 51. State: Complete Master Set verwenden können. Richten Sie das Basisspiel wie gewohnt mit den folgenden Änderungen und Ergänzungen ein: Mischen Sie alle 27 Karten des Moloch-Sets zusammen mit den 88 Karten des Basissets, um Ihr Deck für das Spiel vorzubereiten, und mischen Sie dann die Maschinenkarten, um das Maschinen-Deck zu erstellen. Sie wählen auch eine Schwierigkeit, mit der Sie für das bevorstehende Spiel konfrontiert sind.
Alter: 14+
Spieleranzahl: 1-4
Spieldauer: 60 - 90 min
Autoren: Joanna Kijanka
Availability: dozen
51st State: Master Set: Scavengers

In every city you enter, you find inhabited ruins. You hide in them when you need shelter. You search them for food, clothing or valuable stuff. You sometimes make business there and often you just rest. Ruins are your whole world. You are a scavanger.
Scavengers contains 50 new cards - for use with 51st State: Master Set. The Scavengers expansion introduces new abilities for cards, including the possibility of drawing upper card from discard pile or building ruins and develop your state on top of them.
1-4 players | 60- 90 min | Age: 14+
Authors: Ignacy Trzewiczek
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
51st State: Master Set: Verbundete

Stürz dich mitten in den Konflikt der kleineren Gruppen in der postapokalyptischen Einöde und ziehe aus dem Hintergrund die Strippen. Erhöhe mit Hilfe der Sharrash deinen Einfluss, erhalte neue Möglichkeiten durch die Unterstützung aus Uranopolis oder lasse die Iron-Gang von der Leine, um deine Gegner auszulöschen.
Neue Karten, neue Plättchen und eine neue Spielmechanik. Feinde finden ist in dieser Welt einfach. Mach dich auf Verbündete zu finden.
Availability: several dozen
51st State: Niemandsland

An expansion to 51st State introducing area control mechanism to the gameplay.
1-4 Spieler | 60-90 min | Alter: 14+
Autor: Ignacy Trzewiczek, Joanna Kijanka
Availability: several dozen
51st State: No Man's Land

An expansion to 51st State introducing area control mechanism to the gameplay.
1-4 players | 60-90 min | Age: 14+
Authors: Ignacy Trzewiczek, Joanna Kijanka
Availability: several dozen
Alien Artifacts: Breakthrough

Alien Artifacts: Breakthrough, the second expansion for Alien Artifacts, takes place at the most intense point in human history! Face the new threats uncovered in Discovery, and experience new challenges for the space-faring factions. Humanity solved the mystery behind the alien technology and is ready to seize its powers!
Breakthrough adds new cards for your Alien Artifacts base game and arms you with new combos for your favorite game engines. This expansion includes 20 new technology cards, 10 new ship cards, and 10 new planet cards from the Expand category that will help you dominate the galaxy! Nothing can stop humanities technological breakthrough now!
Availability: several dozen
Alien Artifacts: Discovery

The Discovery expansion for Alien Artifacts moves forward the storyline of the universe and introduces new cards - along with a completely new type of cards, Alien Resources. Get new ships and new technologies and send your research vessels into uncharted space. Explore the galaxy for anything — or anyone — you can exploit.
Players: 2-5 players | 60 min. | Age: 10+
Availability: several dozen
Detective: Dig Deeper

Detective: A Modern Crime Board Game is required to play.
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Detective: L.A. Crimes

Expansion requires the base game!
1-5 players | 120-180 min | age 16+
Authors: Przemysław Rymer, Ignacy Trzewiczek, Jakub Łapot
If you are in USA or Canada please go to Portal Games US Store.
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Detective: Petty Officers

Petty Officers is an expansion to the legendary crime board game Detective by Ignacy Trzewiczek. The expansion was written by famous Mike Selinker, together with Liz Spain, Skylar Woodies and the Lone Shark Games team. But this time pets join the Antares investigative team!
1–5 Players | 90–120 Min | Age: 14+
Designers: Mike Selinker, Skylar Woodies, Liz Spain
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Eleven: International Cup (retail version)

International Cup is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Time to get to the next level. The expansion introduces new Opponent cards, new Opponent Team markers, and the International Cup board. From now, you will not be playing one, but two matches a week, which will surely consume more of your Resources.
1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen
This is an expansion. The Eleven board game is required to play
Availability: dozen
Eleven: International Cup DE (retail version)

International Cup ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Die Regionalliga langweilt dich? Zeit für das nächste Level. Dein Verein ist gewachsen und hat alle lokalen Gegner besiegt – jetzt zählen nur noch die Pokalspiele. Doch die Teilnahme an so einem Turnier ist extrem anspruchsvoll. Es kann die Spieler schwächen und dazu führen, dass ihr in der Liga abrutscht.
1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen
Die Erweiterung zu Eleven.
Availability: several dozen
Eleven: International Players (retail version)

International Players is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. If you're needing a little more entertainment, then this expansion is for you. Football is an international sport, so now the Transfer Area will feature as many as 5 decks of Players from different regions of the world.
1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen
This is an expansion. The Eleven board game is required to play.
Availability: dozen
Eleven: Solo Campaign (retail version)

Solo Campaign is a solo expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. If you've liked the solo mode in the base game, this expansion is perfect for you! In the box you will find 14 scenario sheets for the solo campaign. You'll start as a manager of a small club so at the end of your career you can win the 1st Division.
1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen
This is an expansion. The Eleven board game is required to play.
Availability: few
Eleven: Solo-kampagne (retail version)

Solo-Kampagne ist eine Solo-Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Wenn dir der Solomodus des Grundspiels gefallen hat, ist diese Erweiterung mit 14 Seznariobögen perfekt für dich! Du fängst als Manager eines kleinen Vereins an und kannst am Ende deiner Karriere in die 1. Liga aufsteigen. Am Ende jedes Szenarios zählst du deine Siegpunkte.
1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen
Die Erweiterung zu Eleven.
Availability: dozen
Eleven: Stadion DE (retail version)

Stadium ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Mit dem Verein wächst auch die Fangemeinde. Ihre Erwartungen wachsen ebenfalls, und du kannst sie nicht alle enttäuschen! Du brauchst ein großes, modernes Stadion, am besten mit vielen Sponsoren ...
1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen
Die Erweiterung zu Eleven.
Availability: several dozen
Eleven: Stadium (retail version)

Stadium is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The club is developing and the group of fans is growing with it. Their expectations also keep growing, and you can't let all of them down! You need a huge, modern stadium, preferably with lots of sponsors... The expansion introduces new Board Meeting cards, Sponsor cards, Staff cards and Objective cards, and most of all - Unique Stadium Infrastructure Tokens.
1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen
This is an expansion. The Eleven board game is required to play.
Availability: few
Eleven: Uberraschende Ereignisse (retail version)

Uberraschende Ereignisse ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Gute Organisation und Vorbereitung führen zum Erfolg, aber selbst das reicht vielleicht nicht aus. Harte Arbeit kann nutzlos sein, wenn das Leben unerwartet dazwischenfunkt. Manchmal kann ein schlechter Tag eines einzelnen Spielers den gesamten Ausgang eines Spiels bestimmen ...
1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen
Die Erweiterung zu Eleven.
Availability: several dozen
Eleven: Unexpected Events (retail version)

Unexpected Events is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Good organization and preparation lead to success, but even these may not be enough. Hard work can be useless when faced with unforeseen events. Sometimes a single player's bad day can determine the whole outcome of a game...
1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen
This is an expansion. The Eleven board game is required to play.
Availability: several dozen
Eleven: Weltklassespieler (retail version)

Weltklassespieler ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Magst du es internationaler? Dann ist diese Erweiterung genau das Richtige für dich. Da Fußball ein internationaler Sport ist, gibt es jetzt im Transferbereich bis zu 5 Stapel mit Spielern aus verschiedenen Regionen der Welt.
1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen
Die Erweiterung zu Eleven.
Availability: several dozen
Empires of the North

Imperial Settlers: Empires of the North is a card game in which players lead one of six clans from three different factions. The game plays out over a series of rounds, during which players explore new lands, construct buildings, trade resources, and sail to new lands with the aim of either conquering, or pillaging to gain more goods! Each action draws the clans closer to becoming the greatest empire! The game ends in the same round that any player reaches the 25 victory points mark.
1-4 players | 45-90 min | age 10+
Authors: Joanna Kijanka, Ignacy Trzewiczek
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Empires of the North: Barbarian Hordes

Imperial Settlers: Empires of the North—Barbarian Hordes is an expansion that allows you to take on the role of 2 Clan leaders that belong to a new Faction—the Barbarians! Joanna Kijanka, the author of the latest expansion introduces you to the world of uncouth Barbarians who rule by their own laws. This is her second independent expansion to the game, after the Roman Banners and the Japanese Island with which she cooperated with Ignacy Trzewiczek. This expansion works well with both previous ones: you can find explanations how to combine specific cards from them in the rulebook.
1-4 players | 45-90 min | age 10+
Authors: Joanna Kijanka, Ignacy Trzewiczek
Empires of the North is required to play.
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Empires of the North: Egyptian Kings

Authors: Joanna Kijanka
Availability: few
Empires of the North: Roman Banners

1-4 players | 45-90 min | age 10+
Authors: Joanna Kijanka
An Empires of the North base game is required to play.
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Imperial Settlers: 3 Is a Magic Number

Imperial Settlers: 3 Is a Magic Number, the second Empire Pack for Imperial Settlers, introduces a new rule: SET. This new ability allows players to score and trigger new effects each time they build three cards in a particular color. With this rule, the drafting phase and the choice of the "right" card to draft becomes even more interesting.
This expansion includes new cards for the common deck as well as new cards for each of the five factions and two cards for use in the solitaire game.
1-4 players | 45 - 90 min | Age: 10+
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Imperial Settlers: Amazons

Amazons extensively use cards with the "building bonus". Most of their faction cards are useful, and produces valuable resources only when built, while usually having only the foundation as their cost. That minor change is in fact huge for how we treat our faction buildings. Amazons are a unique faction that will not discard their faction foundation when used to build another card, and will put back in their faction deck instead.
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Imperial Settlers: Atlanteans

As time has passed, we have lost record of the rise and fall of the Atlantis, but now, you can replay this ancient legend in Imperial Settlers!
The denizens of Atlantis bring their technology to the world of Imperial Settlers with all new mechanics that change the way you must play the game both as the Atlanteans and against them.
1-4 players | 45 - 90 min | Age: 10+
If you are in USA or Canada please go to Portal Games US Store.
Availability: few
Imperial Settlers: Aztecs

Prayer actions and blessing tokens bring religion to the world, while the Aztecs build temples and organize festivals and ceremonies to gain favors and be blessed! With this expansion, all other factions will also be able to add religion and their own pantheon of gods to their Empires.
1-4 players | 45 - 90 min | Age: 10+
If you are in USA or Canada please go to Portal Games US Store.
Availability: dozen
Imperial Settlers: Rise of the Empire

1-4 players | 45 - 90 min | Age: 10+
Autor: Joanna Kijanka
Availability: few
Imperial Settlers: We didn't start the fire

This is not a standalone game. The base set of Imperial Settlers is required to play.
1-4 players | 45 - 90 min | Age: 10+
If you are in USA or Canada please go to Portal Games US Store.
Availability: dozen
Imperial Settlers: Why can't we be friends

Imperial Settlers: Why Can't We Be Friends, the first Empire Pack for Imperial Settlers, includes new common cards for the central deck, new cards for each of the base game's four factions, and two new cards for use in the solo game with some factions. One new effect on the cards is "open production", an ability that allows an opponent to visit your building for the resource produced there while giving you the worker who made that trek. Hope you can put him to use once again!
1-4 players | 45 - 90 min | Age: 10+
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Monolith Arena: Academics/Akademicy

The Academics is and expansin for the fantasy-based battleground board game Monolith Arena. It contains many mesmerizing mages and lots of powerful runes. It includes an additional mechanism called Mana, and a brand new battle effect that heals units on the board.
The Academics are a guild of sorcerers, yet they are so much more. They not onlu control the flow of magic but also rule miraculous cities and states that have been formed with a mixture of magic and technology. Are you ready to control this flow?
2-4 players | 30 min | Age: 10+
Availability: dozen
Neuroshima HEX 3.0: Beasts PL/ENG

2-4 players | 30 min | age 8+
Authors: Joanna Kijanka
If you are in USA or Canada please go to Portal Games US Store.
Availability: withdrawn from the offer
€7.65
Regular price:
€9.00
Neuroshima HEX 3.0: Dancer PL/ENG

Neuroshima Hex! The Dancer is an army pack, part of a series of game expansions containing one Neuroshima Hex army. The army’s author is one of the game's most hardcore fans, known worlwide for his great fan armies published on BoardGameGeek.com – Rustan Håkansson from Sweden.
If you are in USA or Canada please go to Portal Games US Store.
Availability: withdrawn from the offer
€7.65
Regular price:
€9.00
Neuroshima HEX 3.0: Death Breath PL/ENG

The Death Breath is a terrifying virus which began spreading forth from the eastern enclaves of the Moloch. It infects every living thing, changing them into brainless, bloodthirsty beasts. Victims of these attacks become infected with the virus, and so it spreads.
So far, the most effective way of dealing with the infected are strong ammunition, grenades, and a sharp axe.
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Neuroshima Hex 3.0: Iron Gang DE

Das dunkle Tosen von blubbernden Motoren und die Wolke aus Staub – die Nacht wird ungemütlich – denn es kommt was auf euch zu: Hunderte bewaffnete Hooligans auf ihren Choppern jagen dir selbst in der Post-Apokalypse noch Angst ein. Wo die Iron-Gang vorbeischaut, bleibt nur Asche übrig.
Sie kreisen dich mit ihren Choppern ein, und fangen dich mit ihren Netzgeschossen. Damit beginnt für dich erst die grausame Zeit: Prügeltrupps nehmen dich in die Kneifzange und geben dir den Rest.
Die Iron-Gang ist keine Bande unorganisierter Hooligans. Es ist eine brutale Gruppe marodierender Nomaden, die die Jagd auf dem Rücken ihrer stählernen Rosse zu einer Kunstform perfektioniert haben …
Inhalt:
- 54 Plättchen (davon 35 Armeeplättchen)
- 1 Anleitung /Referenzbogen
- 1 Zip-Tüte
Availability: dozen
Neuroshima HEX 3.0: Iron Gang PL/ENG

Neuroshima Hex! Iron Gang is a single army expansion for Neuroshima Hex! The main advantage of this army is the Chain special ability, which can be activated outside of battle. Chain is connecting two units with that ability, if there is a straight line between them, and it allows them to target and hit any unit on that line.
Age: 10+ Players: 2-4 Game length: 30 min
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Neuroshima HEX 3.0: Mephisto PL/ENG

Neuroshima Hex! Mephisto started life as a fan-created army expansion for Neuroshima Hex!, once published in small numbers by Portal Games as an exclusive gift for loyal NH fans, but after great feedback from them Portal Games announced that it had developed Mephisto and would now release it as an official expansion.
Availability: several dozen
Neuroshima HEX 3.0: Missisipi PL/ENG

In 2050 Mississippi is a toxic sewage draining directly from the interior of Moloch. The river and its vicinity hidden in poisonous fumes are known as the Belt of Death or seedbed of mutants. Warriors of the Mississippi, clad in coats and gas masks, diffuse the worst of the diseases and poisons.
The main advantage of the army is the ability to massively poison the enemy HQ with Venom as well as to thwart the enemy plans. The other advantages are noticeable resistance to attacks and ability to bypass the enemy's defense.
The army's disadvantages are low number of Warriors, low mobility, low toughness, as well as a complete lack of armor.
Age: 10+ | Players: 2-4 | Game length: 30 min
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Neuroshima HEX 3.0: Neojungle PL/ENG

Neuroshima Hex! Neojungle is a single army expansion for Neuroshima Hex! The main advantage of this army is the ability to create a Motherland, which lets one Module simultaneously help all units which belong to the Motherland. Even units which are weak alone can become fast efficient killers.
Age: 10+ Players: 2-4 Game length: 30 min
If you are in USA or Canada please go to Portal Games US Store.
Availability: several dozen
Neuroshima HEX 3.0: Pirates PL/ENG

Pirates is an expansion to Neuroshima Hex 3.0, the iconic game about the world of Neuroshima. A pirate flag fluttered over the Caribbean islands where King Contamination and Queen Neo-Jungle would rule. The gangsters of the seas have a few surprises for their enemies... The new army plays by unprecedented rules, extending the standard Battlefield with special Water Spaces, to which only Pirates have access.
1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen
This is an expansion. The Neuroshima Hex 3.0 board game is required to play.
Availability: several dozen