Dodatki

Neuroshima Hex: Wiremen EN

Neuroshima Hex: Wiremen EN
Neuroshima Hex: Wiremen EN

Wiremen – a new army for Neuroshima Hex
The Wiremen are a technology-driven army. Special tiles placed off the board boost their units, while their Headquarters can inspire additional maneuvers, potentially tipping the scales toward victory.

Availability: several dozen

Price:

€9.00

pcs

Robinson Crusoe - Pirate's Map - Companion App Pack #02

 Robinson Crusoe - Pirate's Map - Companion App Pack #02
Robinson Crusoe - Pirate's Map - Companion App Pack #02

Pirate's Map - face the pirates!

A deck of 110 physical cards which are also available in the Robinson Crusoe Companion App as Pack #02. You can use this deck when playing any scenario.

Skeleton on the shore held an old scroll in its hands. You decided to take it out, exposing yourself to all possible curses... But luckily for you it was just an old map covered with some mysterious symbols. Trying to decipher the code you began to search for the marked spots. It seems that the written symbols represent traps and treasures located here. Although the old Pirate might sometimes mislead you on purpose!

Rulebook is available online only: [LINK]

Availability: several dozen

Price:

€15.00

pcs

51st State: Niemandsland

51st State: Niemandsland
51st State: Niemandsland

An expansion to 51st State introducing area control mechanism to the gameplay.

 

1-4 Spieler | 60-90 min | Alter: 14+
Autor: Ignacy Trzewiczek, Joanna Kijanka

Erfahre auf BoardGameGeek mehr über die Erweiterung.

Availability: withdrawn from the offer

Price:

€14.00

51st State: No Man's Land

51st State: No Man's Land
51st State: No Man's Land

An expansion to 51st State introducing area control mechanism to the gameplay.

 

1-4 players | 60-90 min | Age: 14+
Authors: Ignacy Trzewiczek, Joanna Kijanka

Learn more about the expansion on BoardGameGeek.

Availability: withdrawn from the offer

Price:

€14.00

Alien Artifacts: Breakthrough

Alien Artifacts: Breakthrough
Alien Artifacts: Breakthrough

Alien Artifacts: Breakthrough, the second expansion for Alien Artifacts, takes place at the most intense point in human history! Face the new threats uncovered in Discovery, and experience new challenges for the space-faring factions. Humanity solved the mystery behind the alien technology and is ready to seize its powers!

Breakthrough adds new cards for your Alien Artifacts base game and arms you with new combos for your favorite game engines. This expansion includes 20 new technology cards, 10 new ship cards, and 10 new planet cards from the Expand category that will help you dominate the galaxy! Nothing can stop humanities technological breakthrough now!

Availability: several dozen

Price:

€14.00

pcs

Alien Artifacts: Discovery

Alien Artifacts: Discovery
Alien Artifacts: Discovery

The Discovery expansion for Alien Artifacts moves forward the storyline of the universe and introduces new cards - along with a completely new type of cards, Alien Resources. Get new ships and new technologies and send your research vessels into uncharted space. Explore the galaxy for anything — or anyone — you can exploit.


Players: 2-5 players | 60 min. | Age: 10+

Availability: several dozen

Price:

€14.00

pcs

Detective Set: Dig Deeper with FREE Petty Officers

Detective Set: Dig Deeper with FREE Petty Officers
Detective Set: Dig Deeper with FREE Petty Officers

Special Bundle – Petty Officers FREE!

In this exclusive bundle, you get two amazing expansions for the legendary Detective series. By purchasing the set, Petty Officers comes completely free!

Petty Officers is an expansion for the iconic crime board game Detective by Ignacy Trzewiczek. Written by renowned Mike Selinker together with Liz Spain, Skylar Woodies, and the Lone Shark Games team, this expansion introduces pets to the Antares investigative team!

Dig Deeper is a standalone expansion for Detective: A Modern Crime Board Game, offering a thrilling new story set in the ’70s and designed by industry veteran Rob Daviau.

Availability: several dozen

Price:

€26.00

pcs

Detective: Dig Deeper

Detective: Dig Deeper
Detective: Dig Deeper

Detective: A Modern Crime Board Game is required to play.

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€13.00

pcs

Detective: L.A. Crimes

Detective: L.A. Crimes
Detective: L.A. Crimes
Detective: L.A. Crimes, the first campaign expansion for Detective: A Modern Crime Board Game, consists of three separate cases that come together to form a full story. Use controversial methods to solve your case, all while battling the red tape of bureaucracy. Use all-new mechanisms to learn more about your suspects. The choices are yours, but are you willing to cross the line?

Expansion requires the base game!

 

1-5 players | 120-180 min | age 16+
Authors: Przemysław RymerIgnacy TrzewiczekJakub Łapot

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€27.00

pcs

Detective: Petty Officers

Detective: Petty Officers
Detective: Petty Officers

Petty Officers is an expansion to the legendary crime board game Detective by Ignacy Trzewiczek. The expansion was written by famous Mike Selinker, together with Liz Spain, Skylar Woodies and the Lone Shark Games team. But this time pets join the Antares investigative team!



1–5 Players | 90–120 Min | Age: 14+
Designers: Mike SelinkerSkylar WoodiesLiz Spain

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€13.00

pcs

Eleven: International Cup (retail version)

Eleven: International Cup (retail version)
Eleven: International Cup (retail version)

International Cup is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Time to get to the next level. The expansion introduces new Opponent cards, new Opponent Team markers, and the International Cup board. From now, you will not be playing one, but two matches a week, which will surely consume more of your Resources.

 

1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen

This is an expansion. The Eleven board game is required to play

 

Availability: few

Price:

€20.00

pcs

Eleven: International Cup DE (retail version)

Eleven: International Cup DE (retail version)
Eleven: International Cup DE (retail version)

International Cup ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Die Regionalliga langweilt dich? Zeit für das nächste Level. Dein Verein ist gewachsen und hat alle lokalen Gegner besiegt – jetzt zählen nur noch die Pokalspiele. Doch die Teilnahme an so einem Turnier ist extrem anspruchsvoll. Es kann die Spieler schwächen und dazu führen, dass ihr in der Liga abrutscht.

 

1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen

Die Erweiterung zu Eleven.

Availability: dozen

Price:

€20.00

pcs

Eleven: International Players (retail version)

Eleven: International Players (retail version)
Eleven: International Players (retail version)

International Players is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. If you're needing a little more entertainment, then this expansion is for you. Football is an international sport, so now the Transfer Area will feature as many as 5 decks of Players from different regions of the world.

 

1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen

This is an expansion. The Eleven board game is required to play. 

Availability: few

Price:

€20.00

pcs

Eleven: Solo Campaign (retail version)

Eleven: Solo Campaign (retail version)
Eleven: Solo Campaign (retail version)

Solo Campaign is a solo expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. If you've liked the solo mode in the base game, this expansion is perfect for you! In the box you will find 14 scenario sheets for the solo campaign. You'll start as a manager of a small club so at the end of your career you can win the 1st Division.

 

1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen

This is an expansion. The Eleven board game is required to play.

Availability: dozen

Price:

€20.00

pcs

Eleven: Solo-kampagne (retail version)

Eleven: Solo-kampagne (retail version)
Eleven: Solo-kampagne (retail version)

Solo-Kampagne ist eine Solo-Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Wenn dir der Solomodus des Grundspiels gefallen hat, ist diese Erweiterung mit 14 Seznariobögen perfekt für dich! Du fängst als Manager eines kleinen Vereins an und kannst am Ende deiner Karriere in die 1. Liga aufsteigen. Am Ende jedes Szenarios zählst du deine Siegpunkte. 

 

1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen

Die Erweiterung zu Eleven.

Availability: few

Price:

€20.00

pcs

Eleven: Stadion DE (retail version)

Eleven: Stadion DE (retail version)
Eleven: Stadion DE (retail version)

Stadium ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Mit dem Verein wächst auch die Fangemeinde. Ihre Erwartungen wachsen ebenfalls, und du kannst sie nicht alle enttäuschen! Du brauchst ein großes, modernes Stadion, am besten mit vielen Sponsoren ...

 

1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen

Die Erweiterung zu Eleven.

Availability: few

Price:

€20.00

pcs

Eleven: Stadium (retail version)

Eleven: Stadium (retail version)
Eleven: Stadium (retail version)

Stadium is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The club is developing and the group of fans is growing with it. Their expectations also keep growing, and you can't let all of them down! You need a huge, modern stadium, preferably with lots of sponsors... The expansion introduces new Board Meeting cards, Sponsor cards, Staff cards and Objective cards, and most of all - Unique Stadium Infrastructure Tokens. 

 

1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen

This is an expansion. The Eleven board game is required to play.

 

Availability: several dozen

Price:

€20.00

pcs

Eleven: Uberraschende Ereignisse (retail version)

Eleven: Uberraschende Ereignisse (retail version)
Eleven: Uberraschende Ereignisse (retail version)

Uberraschende Ereignisse ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Gute Organisation und Vorbereitung führen zum Erfolg, aber selbst das reicht vielleicht nicht aus. Harte Arbeit kann nutzlos sein, wenn das Leben unerwartet dazwischenfunkt. Manchmal kann ein schlechter Tag eines einzelnen Spielers den gesamten Ausgang eines Spiels bestimmen ...

 

1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen

Die Erweiterung zu Eleven.

Availability: few

Price:

€20.00

pcs

Eleven: Unexpected Events (retail version)

Eleven: Unexpected Events (retail version)
Eleven: Unexpected Events (retail version)

Unexpected Events is an expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Good organization and preparation lead to success, but even these may not be enough. Hard work can be useless when faced with unforeseen events. Sometimes a single player's bad day can determine the whole outcome of a game...

 

1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen

This is an expansion. The Eleven board game is required to play.

Availability: few

Price:

€20.00

pcs

Eleven: Weltklassespieler (retail version)

Eleven: Weltklassespieler (retail version)
Eleven: Weltklassespieler (retail version)

Weltklassespieler ist eine Erweiterung für Eleven, ein in der Welt des Fußballs angelegtes Strategiespiel von Thomas Jansen (Club Stories, Tavern, Streetpainball). Magst du es internationaler? Dann ist diese Erweiterung genau das Richtige für dich. Da Fußball ein internationaler Sport ist, gibt es jetzt im Transferbereich bis zu 5 Stapel mit Spielern aus verschiedenen Regionen der Welt.

 

1-4 Spieler | 60 bis 120 Minuten | ab 14 Jahren
Autor: Thomas Jansen

Die Erweiterung zu Eleven.

 

Availability: dozen

Price:

€20.00

pcs

Imperial Miners: Aztecs vs Weirdlings

Imperial Miners: Aztecs vs Weirdlings
Imperial Miners: Aztecs vs Weirdlings

The first expansion to Imperial Miners introducing 2 new factions - Aztecs and Weirdlings - with their unique ways of scoring points. Order the expansion at our store to get a special promo - a set of 7 new Event cards.

 

1-5 players | 20-60 min | age 10+
Author: Tim Armstrong

Availability: several dozen

Price:

€15.00

pcs

Imperial Settlers: 3 Is a Magic Number

Imperial Settlers: 3 Is a Magic Number
Imperial Settlers: 3 Is a Magic Number

Imperial Settlers: 3 Is a Magic Number, the second Empire Pack for Imperial Settlers, introduces a new rule: SET. This new ability allows players to score and trigger new effects each time they build three cards in a particular color. With this rule, the drafting phase and the choice of the "right" card to draft becomes even more interesting.

 

This expansion includes new cards for the common deck as well as new cards for each of the five factions and two cards for use in the solitaire game.
1-4 players | 45 - 90 min | Age: 10+

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€12.00

pcs

Imperial Settlers: Amazons

Imperial Settlers: Amazons
Imperial Settlers: Amazons

Amazons extensively use cards with the "building bonus". Most of their faction cards are useful, and produces valuable resources only when built, while usually having only the foundation as their cost. That minor change is in fact huge for how we treat our faction buildings. Amazons are a unique faction that will not discard their faction foundation when used to build another card, and will put back in their faction deck instead.

 

 

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: few

Price:

€29.00

pcs

Imperial Settlers: Atlanteans

Imperial Settlers: Atlanteans
Imperial Settlers: Atlanteans

As time has passed, we have lost record of the rise and fall of the Atlantis, but now, you can replay this ancient legend in Imperial Settlers!


The denizens of Atlantis bring their technology to the world of Imperial Settlers with all new mechanics that change the way you must play the game both as the Atlanteans and against them.

 

1-4 players | 45 - 90 min | Age: 10+

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: few

Price:

€29.00

pcs

Imperial Settlers: Aztecs

Imperial Settlers: Aztecs
Imperial Settlers: Aztecs

Prayer actions and blessing tokens bring religion to the world, while the Aztecs build temples and organize festivals and ceremonies to gain favors and be blessed! With this expansion, all other factions will also be able to add religion and their own pantheon of gods to their Empires.


1-4 players | 45 - 90 min | Age: 10+

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: withdrawn from the offer

Price:

€29.00

Imperial Settlers: Rise of the Empire

Imperial Settlers: Rise of the Empire
Imperial Settlers: Rise of the Empire
Imperial Settlers: Rise of the Empire is an expansion that introduces an Open World Campaign in the Settlers universe.
 
The game Imperial Settlers is required to play.


1-4 players | 45 - 90 min | Age: 10+
Autor: Joanna Kijanka

Availability: few

Price:

€36.00

pcs

Imperial Settlers: We didn't start the fire

Imperial Settlers: We didn't start the fire
Imperial Settlers: We didn't start the fire
They crossed our border first! This Empire pack introduces a new concept into the world of Imperial Settlers - Conquest! When you conquest, you move the border between your empires and that means that you can take the left most enemy Faction card from any row and build in in your Empire! It’s time to grab their land! Remember: You didn’t start the fire!

 

This is not a standalone game. The base set of Imperial Settlers is required to play.
1-4 players | 45 - 90 min | Age: 10+

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: dozen

Price:

€12.00

pcs

Imperial Settlers: Why can't we be friends

Imperial Settlers: Why can't we be friends
Imperial Settlers: Why can't we be friends

Imperial Settlers: Why Can't We Be Friends, the first Empire Pack for Imperial Settlers, includes new common cards for the central deck, new cards for each of the base game's four factions, and two new cards for use in the solo game with some factions. One new effect on the cards is "open production", an ability that allows an opponent to visit your building for the resource produced there while giving you the worker who made that trek. Hope you can put him to use once again!

 

1-4 players | 45 - 90 min | Age: 10+

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€12.00

pcs

Monolith Arena: Academics/Akademicy

Monolith Arena: Academics/Akademicy
Monolith Arena: Academics/Akademicy

The Academics is and expansin for the fantasy-based battleground board game Monolith Arena. It contains many mesmerizing mages and lots of powerful runes. It includes an additional mechanism called Mana, and a brand new battle effect that heals units on the board.

The Academics are a guild of sorcerers, yet they are so much more. They not onlu control the flow of magic but also rule miraculous cities and states that have been formed with a mixture of magic and technology. Are you ready to control this flow?

 
2-4 players | 30 min | Age: 10+

Availability: Currently unavailable

Price:

€12.00

Neuroshima HEX 3.0: Beasts PL/ENG

Neuroshima HEX 3.0: Beasts PL/ENG
Neuroshima HEX 3.0: Beasts PL/ENG
Beasts is the expansion to the great strategy game Neuroshima Hex! 3.0. A mutant fauna wants human flesh!

Availability: dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Dancer (2012)

Neuroshima HEX 3.0: Dancer (2012)
Neuroshima HEX 3.0: Dancer (2012)

Neuroshima Hex! The Dancer is an army pack, part of a series of game expansions containing one Neuroshima Hex army. The army’s author is one of the game's most hardcore fans, known worlwide for his great fan armies published on BoardGameGeek.com – Rustan Håkansson from Sweden.

 

 If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Death Breath (2016)

Neuroshima HEX 3.0: Death Breath (2016)
Neuroshima HEX 3.0: Death Breath (2016)

The Death Breath is a terrifying virus which began spreading forth from the eastern enclaves of the Moloch. It infects every living thing, changing them into brainless, bloodthirsty beasts. Victims of these attacks become infected with the virus, and so it spreads.

So far, the most effective way of dealing with the infected are strong ammunition, grenades, and a sharp axe.

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Desert Tribes

Neuroshima HEX 3.0: Desert Tribes
Neuroshima HEX 3.0: Desert Tribes

The eighteenth additional army for Neuroshima Hex, one of the longest-supported board games on the market!

1-4 players | 60-120 min | age 14+


This is an expansion. The Neuroshima Hex 3.0 board game is required to play.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Iron Gang (2017)

Neuroshima HEX 3.0: Iron Gang (2017)
Neuroshima HEX 3.0: Iron Gang (2017)

Neuroshima Hex! Iron Gang is a single army expansion for Neuroshima Hex! The main advantage of this army is the Chain special ability, which can be activated outside of battle. Chain is connecting two units with that ability, if there is a straight line between them, and it allows them to target and hit any unit on that line.

Age: 10+ Players: 2-4 Game length: 30 min

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: few

Price:

€9.00

pcs

Neuroshima Hex 3.0: Iron Gang DE

Neuroshima Hex 3.0: Iron Gang DE
Neuroshima Hex 3.0: Iron Gang DE

Das dunkle Tosen von blubbernden Motoren und die Wolke aus Staub – die Nacht wird ungemütlich – denn es kommt was auf euch zu: Hunderte bewaffnete Hooligans auf ihren Choppern jagen dir selbst in der Post-Apokalypse noch Angst ein. Wo die Iron-Gang vorbeischaut, bleibt nur Asche übrig.

Sie kreisen dich mit ihren Choppern ein, und fangen dich mit ihren Netzgeschossen. Damit beginnt für dich erst die grausame Zeit: Prügeltrupps nehmen dich in die Kneifzange und geben dir den Rest.

Die Iron-Gang ist keine Bande unorganisierter Hooligans. Es ist eine brutale Gruppe marodierender Nomaden, die die Jagd auf dem Rücken ihrer stählernen Rosse zu einer Kunstform perfektioniert haben …

Inhalt:

- 54 Plättchen (davon 35 Armeeplättchen)

- 1 Anleitung /Referenzbogen

- 1 Zip-Tüte

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Mephisto (2013)

Neuroshima HEX 3.0: Mephisto (2013)
Neuroshima HEX 3.0: Mephisto (2013)

Neuroshima Hex! Mephisto started life as a fan-created army expansion for Neuroshima Hex!, once published in small numbers by Portal Games as an exclusive gift for loyal NH fans, but after great feedback from them Portal Games announced that it had developed Mephisto and would now release it as an official expansion.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Missisipi PL/ENG

Neuroshima HEX 3.0: Missisipi PL/ENG
Neuroshima HEX 3.0: Missisipi PL/ENG

In 2050 Mississippi is a toxic sewage draining directly from the interior of Moloch. The river and its vicinity hidden in poisonous fumes are known as the Belt of Death or seedbed of mutants. Warriors of the Mississippi, clad in coats and gas masks, diffuse the worst of the diseases and poisons.

The main advantage of the army is the ability to massively poison the enemy HQ with Venom as well as to thwart the enemy plans. The other advantages are noticeable resistance to attacks and ability to bypass the enemy's defense.

The army's disadvantages are low number of Warriors, low mobility, low toughness, as well as a complete lack of armor.

Age: 10+ | Players: 2-4 | Game length: 30 min

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Neojungle PL/ENG

Neuroshima HEX 3.0: Neojungle PL/ENG
Neuroshima HEX 3.0: Neojungle PL/ENG

Neuroshima Hex! Neojungle is a single army expansion for Neuroshima Hex! The main advantage of this army is the ability to create a Motherland, which lets one Module simultaneously help all units which belong to the Motherland. Even units which are weak alone can become fast efficient killers.

Age: 10+ Players: 2-4 Game length: 30 min

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: dozen

Price:

€9.00

pcs

Neuroshima Hex 3.0: New York DE

Neuroshima Hex 3.0: New York DE
Neuroshima Hex 3.0: New York DE

GERMAN EDITION OF NEW YORK EXPANSION.

Availability: few

Price:

€9.00

pcs

Neuroshima HEX 3.0: New York PL/ENG

Neuroshima HEX 3.0: New York PL/ENG
Neuroshima HEX 3.0: New York PL/ENG
New York didn’t collapse. Destroyed by atomic bombs, transformed into a fortress among the ruins, it still fights in the defense of the ideals of Free America. So far it has become a capital of the small state of the same name and has start a crusade to restore the human world. At the same time it has usurped the role of guiding the nation, and removed their opponents wherever they can. Again and again the new troops set off on expeditions to the wilderness in search of new resources and prewar technologies, recruiting useful people along the way. The city itself has become a fortified police state, one of the few safe places in the ruined world, where you pay for peace with your obedience.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Pirates PL/ENG

Neuroshima HEX 3.0: Pirates PL/ENG
Neuroshima HEX 3.0: Pirates PL/ENG

Pirates is an expansion to Neuroshima Hex 3.0, the iconic game about the world of Neuroshima. A pirate flag fluttered over the Caribbean islands where King Contamination and Queen Neo-Jungle would rule. The gangsters of the seas have a few surprises for their enemies... The new army plays by unprecedented rules, extending the standard Battlefield with special Water Spaces, to which only Pirates have access. 

 

1-4 players | 60-120 min | age 14+
Authors: Thomas Jansen

This is an expansion. The Neuroshima Hex 3.0 board game is required to play.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima Hex 3.0: Sand Runners DE

Neuroshima Hex 3.0: Sand Runners DE
Neuroshima Hex 3.0: Sand Runners DE
Sand Runners sind die Übriggebliebenen einer militärischen Einheit, die zu Kriegsbeginn zum Kampf gegen den Moloch entsendet wurde. Ein Haufen Matschhirne, die nun vollends ihren Verstand verloren haben. Sobald du denkst, dass du sie durchschaut hast, passieren rund um die Runners plötzlich Dinge, die sich nicht einmal die Schamanen erträumt hätten...

Der Hauptvorteil der Armee ist die Möglichkeit, ge-fährliche, gegnerische Felder mit dem Sandsturm auszuschalten. Einige Krieger der Sand Runners be-sitzen Modulfähigkeiten, was sie dazu befähigt, sich während des Kampfes gegenseitig zu unterstützen. Darüberhinaus ist das HQ-Plättchen zweiseitig und eine der beiden Seiten erlaubt es ihm, ein gefähr-liches, aber langsameres Ziel zu vernichten, bevor dieses es schafft, seinerseits anzugreifen.Der Nachteil dieser Armee ist die vergleichsweise niedrige Grundinitiative. Zudem kann ein unver-nünftiges Drehen des Banners in nur eine An-griffsrichtung die Möglichkeit verwehren, wäh-rend der Schlacht die ihn umgebenden Einheiten zu vernichten

Availability: several dozen

Price:

€9.00

pcs

Neuroshima Hex 3.0: Sand Runners PL/ENG

Neuroshima Hex 3.0: Sand Runners PL/ENG
Neuroshima Hex 3.0: Sand Runners PL/ENG

Sand Runners are the remaining forces that were once sent to face Moloch at the very beginning... A bunch of nut-cases who lost their minds during that time. They’re loose cannons with a light approach to their life, but don’t let that fool you, they are persistent. Some may think - well, but that’s all? The very moment people believe that they know everything there is to know about them, the most bizarre things happen... things that are unexplainable...

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Sharrash PL/ENG

Neuroshima HEX 3.0: Sharrash PL/ENG
Neuroshima HEX 3.0: Sharrash PL/ENG
Neuroshima Hex! Sharrash is a single army expansion for Neuroshima Hex! The main advantages of the Sharrash army include their HQ's mobility, the ability to blow up even the fastest enemy units and to paralyze the slower ones, and using mortars to bypass the enemy's defenses.

Age: 10+ Players: 2-4 Game length: 30 min

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Smart (2014)

Neuroshima HEX 3.0: Smart (2014)
Neuroshima HEX 3.0: Smart (2014)

Smart is a part of Moloch, which has reached the southern part of the continent, where following fights with humans it was cut off from its origin, and found sanctuary deep inside the Neojungle. It resembles Moloch less and less with every passing day. 

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Steel Police (2012)

Neuroshima HEX 3.0: Steel Police (2012)
Neuroshima HEX 3.0: Steel Police (2012)

The Steel Police – one of the symbols of Neuroshima world – now enters the universe of Neuroshima Hex…

Steel Police army pack introduces a new ability in a Neuroshima Hex line. It is called Reflection. Reflection protects the army unit from all attacks directed at its side marked with Reflection icon. Such attack is reflected in the opposite direction for a distance of one field and hits an enemy tile (Unit, HQ or Module) if it stands on an adjacent field on the line of attack. Reflected attack doesn’t harm Steel Police tiles.

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: several dozen

Price:

€9.00

pcs

Neuroshima HEX 3.0: Troglodytes PL/ENG

Neuroshima HEX 3.0: Troglodytes PL/ENG
Neuroshima HEX 3.0: Troglodytes PL/ENG

Brand new mechanics and fresh challenges. This new army comes with a big amount of fighting units and Battle tiles. Troglodytes easily adapt to the situation on the board. By cannibalizing their own units, they earn Satiety markers. Those with Greater Satiety can inflict more wounds, are faster, more mobile, and resistant. On the other hand, sacrificing their own units depletes their numbers and limits their ability to initiate a Battle by occupying an entire board.

 

If you are in USA or Canada please go to Portal Games US Store.

Availability: dozen

Price:

€9.00

pcs

Neuroshima Hex 3.0: Uranopolis DE

Neuroshima Hex 3.0: Uranopolis DE
Neuroshima Hex 3.0: Uranopolis DE

Tief in den amerikanischen Uranminen wurde mit modernstem Equipment radioaktives Material abgebaut. Die Apokalypse haben diese Minenarbeiter tief unten in ihren Schächten und Tunneln wie in einem Bunker überlebt. Auch nach Molochs Angriff ist ihr Uran eine sehr wertvolle Ressource. So hat sich über die Jahrzehnte nach dem Einschlag eine emsige Gesellschaft gebildet, die mit umgerüsteten Schürfwerkzeug ihre unterirdische Festung - Uranopolis - verteidigt. Ein Bollwerk tödlicher Effizienz aus einer vergangenen Zeit ...

Inhalt:

35 Uranopolis-Plättchen, 12 „Kein Saft“-Plättchen, 2 Uranopolis HQ-Marker, 4 Netzplättchen, 1 leeres Armee-Ersatzplättchen.

Availability: few

Price:

€9.00

pcs
up
Shop is in view mode
View full version of the site
Sklep internetowy Shoper Premium