Imperial Miners: Aztecs vs Weirdlings
Description
New seekers of underground treasuresThe first expansion to Imperial Miners introduces 2 new factions. It allows players to pick 6 factions out of 8 available for each game and explore various strategies. Some of the new features include cards with dual functions depending on day and night, and cards offering effects depending on the cards in the player’s hand. |
|
Exclusive bonusOrder the game from our store to receive a special mini-expansion - a set of 7 Event cards expanding the deck from the base game. |
|
WeirdlingsWeirdlings are those who run away from the surface: Vampires, Werewolves, and Witches who couldn't find a home above. They live underground and only come out after dark. How they playThe effects of Weirdling cards depend on the visible side of the Sun/Moon token. Control the cycle of day and night to trigger the card when it offers the most. |
|
AztecsAztecs come from warm, luscious lands. Their extraordinary scientific and cultural achievements allow them to rely not only on past accomplishments but also on visions of what is yet to come. How they playMost Aztec card effects depend on the cards in the player's hand - their Faction, costs, and levels. With them, the game unfolds not only on the table but also in the hand! |
|
Download: |