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Imperial Settlers Bundle

€163.00 €97.80

Set contains: 

  • Imperial Settlers
  • Imperial Settlers: Atlanteans
  • Imperial Settlers: Aztecs
  • Imperial Settlers: Amazon
  • Imperial Settlers: Why Can't We Be Friends
  • Imperial Settlers: 3 Is a Magic Number
  • Imperial Settlers: We didn't start the fire


Age: 10+
Players:
1-4
Game length:
45 - 90 min


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Shipping: 7-14 days
Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins...




Imperial Settlers

Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.

The core mechanism of Imperial Settlers is based on concepts from the author's card game 51st State.

Imperial Settlers: Atlanteans

Imperial Settlers: Atlanteans created an amazing culture and technology far beyond the reach of any other ancient civilization. When the game begins, all these wonders, your culture, are being threatened by catastrophe. Save your ancient legacy and settle on safe lands before the water sinks everything you have created.

With Imperial Settlers: Atlanteans you gain access

to a brand new faction with its own goals and method of development. Also included, are cards to expand the 4 base game factions, as well as the common deck with new traits and card types compatible with the Atlanteans.

The end is near. Try to survive it!

Imperial Settlers: Aztecs

Prayer actions and blessing tokens bring religion to the world, while
the Aztecs build temples and organize festivals and ceremonies to gain
favors and be blessed! With this expansion, all other factions will also
be able to add religion and their own pantheon of gods to their
Empires.

Imperial Settlers: Amazons

Warrior-tribe of Amazons, third big faction expansion, enters the world of Imperial Settlers! Discover the new deckbuilding mechanism, which lets you choose your faction cards and focus on powerful combos!

Amazons extensively use cards with the "building bonus". Most of their faction cards are useful, and produces valuable resources only when built, while usually having only the foundation as their cost. That minor change is in fact huge for how we treat our faction buildings. Amazons are a unique faction that will not discard their faction foundation when used to build another card, and will put back in their faction deck instead.

What's more, you will also gain the ability to discard cards from the hand, which will help you control your next moves. Now you can focus on the few cards, that will grant you the most victory points!

What cards will you choose to build your own Amazons Empire, in the newest Imperial Settlers expansion?

Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.

The core mechanism of Imperial Settlers is based on concepts from the author's card game 51st State.

Imperial Settlers: Why Can't We Be Friends

Imperial Settlers: Why Can't We Be Friends, the first Empire Pack for Imperial Settlers, includes new common cards for the central deck, new cards for each of the base game's four factions, and two new cards for use in the solo game with some factions. One new effect on the cards is "open production", an ability that allows an opponent to visit your building for the resource produced there while giving you the worker who made that trek. Hope you can put him to use once again!

Imperial Settlers: 3 Is a Magic Number

They crossed our border first! This Empire pack introduces a new concept into the world of Imperial Settlers - Conquest! When you conquest, you move the border between your empires and that means that you can take the left most enemy Faction card from any row and build in in your Empire! It’s time to grab their land! Remember: You didn’t start the fire!

This is not a standalone game. The base set of Imperial Settlers is required to play.

Imperial Settlers: We didn't start the fire

They crossed our border first! This Empire pack introduces a new concept into the world of Imperial Settlers - Conquest! When you conquest, you move the border between your empires and that means that you can take the left most enemy Faction card from any row and build in in your Empire! It’s time to grab their land! Remember: You didn’t start the fire!

This is not a standalone game. The base set of Imperial Settlers is required to play.

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